Team Wild strikes again! This time bringing you a Master's Edition 4 draft. Enjoy!
Pack 1, Pick 1:
My Pick:
The best cards here are Juggernaut and Cloud Spirit. Juggs is more flexible.
Pack 1, Pick 2:
My Pick:
The pack is some mediocre to slightly above average durdles, and one of the absolute best cards against artifact heavy decks. We took the massive trump over 5 mana 4/4.
Pack 1, Pick 3:
My Pick:
Good in the long game.
Pack 1, Pick 4:
My Pick:
Pack 1, Pick 5:
My Pick:
Blue appears to be open.
Pack 1, Pick 6:
My Pick:
Matt wanted to to take 4/5 here. Having the land is more important if we're planning to move in.
Pack 1, Pick 7:
My Pick:
Pack 1, Pick 8:
My Pick:
Pack 1, Pick 9:
My Pick:
Back on the plan.
Pack 1, Pick 10:
My Pick:
Pack 1, Pick 11:
My Pick:
Pack 1, Pick 12:
My Pick:
Pack 1, Pick 13:
My Pick:
Pack 1, Pick 14:
My Pick:
Pack 1, Pick 15:
My Pick:
Pack 2, Pick 1:
My Pick:
Pack 2, Pick 2:
My Pick:
Pack 2, Pick 3:
My Pick:
Pack 2, Pick 4:
My Pick:
Pack 2, Pick 5:
My Pick:
We're looking at U/b control here.
Pack 2, Pick 6:
My Pick:
Pack 2, Pick 7:
My Pick:
Pack 2, Pick 8:
My Pick:
And we're back on the plan.
Pack 2, Pick 9:
My Pick:
Pack 2, Pick 10:
My Pick:
This card seems insane. We're going to have a lot of mana.
Pack 2, Pick 11:
My Pick:
Pack 2, Pick 12:
My Pick:
Pack 2, Pick 13:
My Pick:
Pack 2, Pick 14:
My Pick:
Pack 2, Pick 15:
My Pick:
Pack 3, Pick 1:
My Pick:
Was foil. Also, better than all blue cards combined.
Pack 3, Pick 2:
My Pick:
Pack 3, Pick 3:
My Pick:
Pack 3, Pick 4:
My Pick:
Pack 3, Pick 5:
My Pick:
People apparently can not read. This card is bonkers.
Pack 3, Pick 6:
My Pick:
There, happy? Got your rhino Matt.
Pack 3, Pick 7:
My Pick:
And a second buddy for Matt.
Pack 3, Pick 8:
My Pick:
Pack 3, Pick 9:
My Pick:
Pack 3, Pick 10:
My Pick:
Pack 3, Pick 11:
My Pick:
And here we have a full set of Tron.
Pack 3, Pick 12:
My Pick:
Pack 3, Pick 13:
My Pick:
Man, how lucky. Tabled a 1/3.
Pack 3, Pick 14:
My Pick:
Pack 3, Pick 15:
My Pick:
Better than it appears.
We didn't play the 5th Tower. Had some color requirements so we wanted the 5th Mountain.
Round 1: mgrahamg with B/R dudes
Game 1: We play Bird Maiden into Clockwork Swarm. Our opponent plays Dragon Engine into Aladdin into Wicked Pact. We go to game 2 a few turns later.
Game 2: He plays turn 2 Gate to Phyrexia. And follows up with Wicked Pact a few turns later.
Game 3: Oh wait, we won both the other two games. Our opponent was not acquainted how to correctly hate out the artifact deck.
Colored spells are for bitches. That Rhino is a 12/13 from Coral Helm activated 4 times.
Round 2: mattlewis with R/W aggro
Game 1: He plays some rancid dorks. We brickwall him with Clockwork Swarm. Some Rhinos later he is in rough shape. He plays 2x Righteous Charge to give his team +4/+4, but we have Pentagram of the Ages to survive at 2.
Game 2: He has Divine Offering for our Dragon Engine. When we block his Goblin Bully with Bird Maiden, he blows us out with Healing Salve. When we finally draw a guy, he Artifact Blasts it. And Bully plus rando flier gets us.
Game 3: We board in the 5th Tower and go up to 21 lands, boarding out Coral Helm and Primitive Justice for Urza's Chalice. We draw Chalice at 6 life, with active Ring. We can only attack with one guy as we have to play around Righteous Charge and have drawn a ton of land (We have approx 20 mana in play.) We finally draw a Rhino and a Pentagram off the Ring, cast both, gain 2, and still have Pentagram and Flying Carpet available to protect our life total. He concedes the next turn
Finals: we watched replays and he has 4BB: destroy all creatures your opponents control, lose 2 per creature destroyed this way. We arranged for a split and got the QP.
Lessons Taught.
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