Sealed Pool | The Rusty Machete
18 White:
1 Abuna Acolyte
2 Arrest
1 Auriok Edgewright
2 Auriok Sunchaser
1 Glint Hawk
2 Kemba's Skyguard
1 Loxodon Wayfarer
1 Myrsmith
2 Revoke Existence
1 Seize the Initiative
2 Soul Parry
1 Sunblast Angel
1 Sunspear Shikari
12 Blue:
1 Darkslick Drake
1 Inexorable Tide
1 Riddlesmith
2 Scrapdiver Serpent
2 Steady Progress
1 Stoic Rebuttal
1 Trinket Mage
1 Twisted Image
1 Vault Skyward
1 Vedalken Certarch
1 Abuna Acolyte
2 Arrest
1 Auriok Edgewright
2 Auriok Sunchaser
1 Glint Hawk
2 Kemba's Skyguard
1 Loxodon Wayfarer
1 Myrsmith
2 Revoke Existence
1 Seize the Initiative
2 Soul Parry
1 Sunblast Angel
1 Sunspear Shikari
12 Blue:
1 Darkslick Drake
1 Inexorable Tide
1 Riddlesmith
2 Scrapdiver Serpent
2 Steady Progress
1 Stoic Rebuttal
1 Trinket Mage
1 Twisted Image
1 Vault Skyward
1 Vedalken Certarch
5 Black:
1 Grasp of Darkness
1 Fume Spitter
1 Painsmith
1 Psychic Miasma
1 Tainted Strike
9 Red:
1 Assault Strobe
1 Barrage Ogre
2 Furnace Celebration
1 Hoard-Smelter Dragon
1 Kuldotha Rebirth
1 Scoria Elemental
2 Turn to Slag
1 Grasp of Darkness
1 Fume Spitter
1 Painsmith
1 Psychic Miasma
1 Tainted Strike
9 Red:
1 Assault Strobe
1 Barrage Ogre
2 Furnace Celebration
1 Hoard-Smelter Dragon
1 Kuldotha Rebirth
1 Scoria Elemental
2 Turn to Slag
10 Green:
1 Bellowing Tanglewurm
1 Carapace Forger
1 Carrion Call
1 Ezuri's Archers
1 Genesis Wave
1 Molder Beast
1 Tel-Jilad Defiance
1 Wing Puncture
2 Withstand Death
28 Colorless:
1 Auriok Replica
1 Chimeric Mass
1 Chrome Steed
1 Contagion Clasp
2 Corpse Cur
1 Flight Spellbomb
1 Glint Hawk Idol
1 Grafted Exoskeleton
1 Ichorclaw Myr
1 Necropede
1 Moriok Replica
1 Myr Battlesphere
1 Panic Spellbomb
1 Platinum Emperion
1 Razorfield Thresher
2 Soliton
1 Strider Harness
1 Sylvok Replica
1 Trigon of Corruption
1 Trigon of Infestation
1 Trigon of Thought
2 Tumble Magnet
1 Vector Asp
1 Vulshok Replica
1 Wall of Tanglecord
1 Bellowing Tanglewurm
1 Carapace Forger
1 Carrion Call
1 Ezuri's Archers
1 Genesis Wave
1 Molder Beast
1 Tel-Jilad Defiance
1 Wing Puncture
2 Withstand Death
28 Colorless:
1 Auriok Replica
1 Chimeric Mass
1 Chrome Steed
1 Contagion Clasp
2 Corpse Cur
1 Flight Spellbomb
1 Glint Hawk Idol
1 Grafted Exoskeleton
1 Ichorclaw Myr
1 Necropede
1 Moriok Replica
1 Myr Battlesphere
1 Panic Spellbomb
1 Platinum Emperion
1 Razorfield Thresher
2 Soliton
1 Strider Harness
1 Sylvok Replica
1 Trigon of Corruption
1 Trigon of Infestation
1 Trigon of Thought
2 Tumble Magnet
1 Vector Asp
1 Vulshok Replica
1 Wall of Tanglecord
And the build:
Basem's Build | The Rusty Machete
11 Creatures:
1 Hoard-Smelter Dragon
1 Sunblast Angel
1 Myr Battlesphere
2 Kemba's Skyguard
1 Glint Hawk
1 Barrage Ogre
1 Vulshok Replica
1 Myrsmith
1 Necropede
1 Panic Spellbomb
11 Spells:
1 Chimeric Mass
2 Arrest
2 Revoke Existence
1 Turn to Slag
1 Contagion Clasp
1 Trigon of Corruption
2 Tumble Magnet
1 Glint Hawk Idol
1 Hoard-Smelter Dragon
1 Sunblast Angel
1 Myr Battlesphere
2 Kemba's Skyguard
1 Glint Hawk
1 Barrage Ogre
1 Vulshok Replica
1 Myrsmith
1 Necropede
1 Panic Spellbomb
11 Spells:
1 Chimeric Mass
2 Arrest
2 Revoke Existence
1 Turn to Slag
1 Contagion Clasp
1 Trigon of Corruption
2 Tumble Magnet
1 Glint Hawk Idol
Pretty ridiculous right? The stupid part is that after I built the deck I was complaining that it had no mana myr. I felt that it really hurt the deck since I had expensive spells and mana sinks, which was the reason I excluded the 2nd Turn to Slag. I’m still not sure if that was right because Turn to Slag is a great removal spell mainly because it kills a lot of the insane rares and also because it allows you to x-for-1 your opponent sometimes (I hear card advantage is pretty important in this format).
I went back and forth during the building process on whether I wanted to play blue or not: Trinket mage is great when you have 3 targets and one of those is a Chimeric Mass. Riddlesmith is much better in sealed than in draft and Darkslick Drake and stoic rebuttal are also very good. I debated U/W, then U/W/r, but ultimately went with power/consistency and played W/R. In retrospect I believe that this is the correct deck to build out of this pool and is, at most, 1 or 2 cards off.
About having no mana myr: I didn’t miss them at all. It’s strange how much emphasis were put on them at the beginning of scars limited (I believe LSV made a statement at one point that the number of mana myrs in your deck equates to how good it is, although that might’ve been for draft decks). The one good thing they do is that they allow you to assume an aggressive role even if your deck isn’t very aggressive. Knowing this my game plan was always to answer big threats and play the role of control until I play a game ender (to which I hope they have no answer for, and if they do…well, I had plenty of game enders).
Onto the report:
Round 1 vs. Bryan J. Fontenot with GB infect/not
infect?
My opponent was someone whom I’ve played against
locally and
is a cool guy. He didn’t really do a
whole lot game 1 (I believe he kept a sketchy hand), and game 2 I had
removal
for his relevant cards and he had nothing for my dragon.
1-0 (2-0 in games)
Round 2 vs. Michael S. Hodgins with R/W
My opponent this round was a solid player with a
not so
solid pool. He built his deck well
though as he compensated for lack of power/removal with sheer
speed/aggression. He couldn’t answer any
of my game enders and I had enough to draw at least 1 every game.
I can’t remember for sure, but I think he got
a game off me.
2-0 (4-1 in games)
Round 3 vs. William Richardson with W/X/g
I can’t remember what his second color was, but
game 1 was
same as the first 2 rounds (good sealed pool is good). Game
2 was much more interesting: he played 2 Wall of Tanglecords and I
couldn’t get through at all for a long time.
I drew a ludicrous amount of land which also didn’t help. No
joke, turn 25 or so I have a myr
battlesphere, a couple of flyers, myrsmith, some tokens, a tumble magnet
or 2
and he also has a ton of stuff. I draw a Glint Hawk, play it, bounce the battlesphere, replay the battlesphere.
On my next turn I untap and, without putting
too much thought into it (there really was too much going on, time was
running
out and the worst case was a draw), I
tap his walls and swing pumping the battlesphere fully (9 or 10 to the
dome),
and also sent in 2 flyers and a Vulshok Replica leaving the Myrsmith
back. This was a mistake as I got blown out by
dispense justice (if I sent in the myrsmith, then my 2 flyers would’ve
been
able to get through for lethal).
Afterwards I realize that I’m dead, but instead he untaps, looks
at his
board and scoops (didn’t see his token I guess). I’ll take
it!
3-0 (6-1 in games)
Round 4 vs. Chris J. Cuyar with R/B
This opponent’s deck was the only one I played
against whose
card quality was as good, if not better, than what I had. Game
1 I fell behind and had to use my 2 Revoke Existence on his Darksteel Axe and Livewire Lash, then proceeded
to lose
to a Mimic Vat. He also had 2 Trigon of Corruptions, Carnifax Demon, Skinrender, Galvanic Blast, Shatter, and a Contagion Clasp. This game was very
long, so after I won the next game, we only had a minute to finish the
match
and thus elected to call it a draw. I
can’t remember exactly, but I think I top decked a very timely and
fortunate Myr Battlesphere where that was one of my 2 outs (Angel being the other)
to not
die and then went on to win the game.
Draw
3-0-1 (7-2-1 in games)
3-0-1 (7-2-1 in games)
Rounds 5 and 6 I don’t recall very well, but I’m pretty sure I drew lots of gas both games and they just couldn’t handle the quality of my deck.
I’ll stop here for now. Next week I’ll round out the swiss portion of the tournament and then talk about the draft and my plans for the pro tour in Paris.
Until Next time
Not mising wins, just winning it all.
-Basem
-Basem
1 comment:
Congrats on the win
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